Part 54: Day 52 - The throne
Day 52 The throneDue to the daily grind becoming routine, this (and future updates) will only cover the exploration and night-time events.
AM Exploration
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Boring, but we did not even need to send a character out to collect these. This event is just a bit of free food, and this can also save us some time when our water starts to run low.
PM Exploration
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Embarrassing, but potentially lucrative. We can search all three areas and profit from all of them.
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First, we will scout out the general area.
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The psychology magazines are the best part of this. Depression has been nagging us for a while, and higher discussion skills will help keep it down.
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I think that it is too late for first aid, but we may be able to find out how this poor soul died.
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Another useless skull and more ancient knowledge. We have quite a few ancient tablets lying around, so we may want to start using them.
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And finally, some impromptu plumbing work.
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I do not know how they do it, but we will be able to turn these filthy toilet rags into bandages with a little bit of work.
Night
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Al is not having the best of luck these past couple of days. Hopefully he will have a better event tomorrow.
Crew Status:
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We may need to switch to hunting to get a bit more food, since today was another bad fishing day.
Island Status:
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At two squares a day, we should find Athena in no time. And then she will probably send us on another fetch quest like all the other weirdos have done.
Current Jobs-
Harvesting fruit (2 people max)
Craft (2 people max)
Rest (3 people max)
Chat (no max)
Explore (3 people max)
Scavenging Wood/Rope/Stone/Herbs (2 people max)
Fishing (2 people max)
Hunting (2 people max)
Cook (1 person max)
Infirmary (1 doctor, 1 wounded patient, 1 sick patient)
Current Items-
2x Psychology magazine (+5 Discussion)
2x Coffee (-10% Fatigue & Depression)
1x Medicinal Herbs (-3% Sickness)
6x Painkillers (-20% Injury)
4x Chocolate (-20% Depression)
4x Ancient Knowledge (+1 to all Skills)
1x 101 Sudoku (+5 Intelligence)
1x Ginseng Juice (-20% Fatigue)
3x Drugs Cures sickness, but cannot use without the proper tech
Smelly Cheese (-20% Hunger, + 10% Sickness)
3x Bandage - Cures injury, but cannot use without the proper tech
2x Rum (+/-10% Hunger, Sickness, & Depression)
14x Soy Sprouts (decrease hunger from 1-5%)
5x Dried Meals (decrease hunger from 10-15%)
1x Cursed Fiance Ring (-20% Fatigue, + 10% Depression)
3x Fire crystal (-20% to all negative states)
3x Pirate Grog (-20% injury, +10% hunger)
1x Decoy (+5 Hunting)
6x Skull (???)
4x Happy mushrooms (-20% depression, +10% sickness)
1x Binoculars (+5 Exploration)
Misc crafting materials